/*******************************************************************************
 * Copyright 2010 Mario Zechner (contact@badlogicgames.com)
 * 
 * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
 * License. You may obtain a copy of the License at
 * 
 * http://www.apache.org/licenses/LICENSE-2.0
 * 
 * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS"
 * BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language
 * governing permissions and limitations under the License.
 ******************************************************************************/

package com.badlogic.gdx.physics.box2d;

/**
 * Implement this class to provide collision filtering. In other words, you can implement this class if you want finer control
 * over contact creation.
 * @author mzechner
 * 
 */
public interface ContactFilter {
	boolean shouldCollide (Fixture fixtureA, Fixture fixtureB);
}
